FLsavesnap

FLsavesnap — Saves all snapshots currently created into a file.

Description

Plugin opcode in widgets. This opcode is part of the plugin repository and has to be installed separately. These FLTK widgets do not work on the Mac. The plugin repository can be found here: https://github.com/csound/plugins

FLsavesnap saves all snapshots currently created (i.e. the entire memory bank) into a file.

Syntax

FLsavesnap "filename" [, igroup]

Initialization

filename -- a double-quoted string corresponding to a file to store a bank of snapshots.

igroup -- (optional) an integer number referring to a snapshot-related group of widget. It allows to get/set, or to load/save the state of a subset of valuators. Default value is zero that refers to the first group. The group number is determined by the opcode FLsetSnapGroup

[Note] Note

The igroup parameter has not been yet fully implemented in the current version of csound. Please do not rely on it yet.

Performance

FLsavesnap saves all snapshots currently created (i.e. the entire memory bank) into a file whose name is filename. Since the file is a text file, snapshot values can also be edited manually by means of a text editor. The format of the data stored in the file is the following (at present time, this could be changed in next Csound version):

----------- 0 -----------
FLvalue 0 0 1 0 ""
FLvalue 0 0 1 0 ""
FLvalue 0 0 1 0 ""
FLslider 331.946 80 5000 -1 "frequency of the first oscillator"
FLslider 385.923 80 5000 -1 "frequency of the second oscillator"
FLslider 80 80 5000 -1 "frequency of the third oscillator"
FLcount 0 0 10 0 "this index must point to the location number where snapshot is stored"
FLbutton 0 0 1 0 "Store snapshot to current index"
FLbutton 0 0 1 0 "Save snapshot bank to disk"
FLbutton 0 0 1 0 "Load snapshot bank from disk"
FLbox 0 0 1 0 ""
----------- 1 -----------
FLvalue 0 0 1 0 ""
FLvalue 0 0 1 0 ""
FLvalue 0 0 1 0 ""
FLslider 819.72 80 5000 -1 "frequency of the first oscillator"
FLslider 385.923 80 5000 -1 "frequency of the second oscillator"
FLslider 80 80 5000 -1 "frequency of the third oscillator"
FLcount 1 0 10 0 "this index must point to the location number where snapshot is stored"
FLbutton 0 0 1 0 "Store snapshot to current index"
FLbutton 0 0 1 0 "Save snapshot bank to disk"
FLbutton 0 0 1 0 "Load snapshot bank from disk"
FLbox 0 0 1 0 ""
----------- 2 -----------
..... etc...
----------- 3 -----------
..... etc...
---------------------------
        

As you can see, each snapshot contain several lines. Each snapshot is separated from previous and next snapshot by a line of this kind:


"----------- snapshot Num -----------"
      

Then there are several lines containing data. Each of these lines corresponds to a widget.

The first field of each line is an unquoted string containing opcode name corresponding to that widget. Second field is a number that expresses current value of a snapshot. In current version, this is the only field that can be modified manually. The third and fourth fields shows minimum and maximum values allowed for that valuator. The fifth field is a special number that indicates if the valuator is linear (value 0), exponential (value -1), or is indexed by a table interpolating values (negative table numbers) or non-interpolating (positive table numbers). The last field is a quoted string with the label of the widget. Last line of the file is always


"---------------------------"
    

.

Note that FLvalue andFLbox are not valuators and their values are fixed, so they cannot be modified.

For purposes of snapshot saving, widgets can be grouped, so that snapshots affect only a defined group of widgets. The opcode FLsetSnapGroup is used to specify the group for all widgets declared after it, until the next FLsetSnapGroup statement.

Examples

Here is a simple example of the FLTK snapshot saving. Play FLsavesnap_simple.csd

Example 328. Example of FLTK snapshot saving.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in
-odac           -iadc    ;;;RT audio I/O
</CsOptions>
<CsInstruments>

sr=48000
ksmps=128
nchnls=2

; Example by Hector Centeno and Andres Cabrera 2007

; giSWMtab4 ftgen 0, 0, 513, 21, 10, 1, .3
; giSWMtab4M ftgen 0, 0, 64, 7, 1, 50, 1

FLpanel	"Snapshots", 530, 190, 40, 410, 3
    FLcolor  100, 118 ,140
    ivalSM1		 	FLvalue  "", 70, 20, 270, 20
    gksliderA, gislidSM1 	FLslider "Slider", -4, 4, 0, 3, ivalSM1, 250, 20, 20, 20
    itext1		 FLbox	  "store", 1, 1, 14, 50, 25, 355, 15
    itext2		 FLbox	  "load", 1, 1, 14, 50, 25, 415, 15
    gksnap, ibuttn1	 FLbutton "1", 1, 0, 11, 25, 25, 364, 45, 0, 3, 0, 3, 1
    gksnap, ibuttn2	 FLbutton "2", 1, 0, 11, 25, 25, 364, 75, 0, 3, 0, 3, 2
    gksnap, ibuttn3	 FLbutton "3", 1, 0, 11, 25, 25, 364, 105, 0, 3, 0, 3, 3
    gksnap, ibuttn4	 FLbutton "4", 1, 0, 11, 25, 25, 364, 135, 0, 3, 0, 3, 4

    gkload, ibuttn1	 FLbutton "1", 1, 0, 11, 25, 25, 424, 45, 0, 4, 0, 3, 1
    gkload, ibuttn2	 FLbutton "2", 1, 0, 11, 25, 25, 424, 75, 0, 4, 0, 3, 2
    gkload, ibuttn3	 FLbutton "3", 1, 0, 11, 25, 25, 424, 105, 0, 4, 0, 3, 3
    gkload, ibuttn4	 FLbutton "4", 1, 0, 11, 25, 25, 424, 135, 0, 4, 0, 3, 4

    ivalSM2		 	FLvalue  "", 70, 20, 270, 80
    gkknobA, gislidSM2 	FLknob "Knob", -4, 4, 0, 3, ivalSM2, 60, 120, 60
FLpanelEnd
FLsetVal_i 1, gislidSM1
FLsetVal_i 1, gislidSM2
FLrun

	instr 1

	endin

instr 3 ; Save snapshot
index init 0
ipstno = p4
Sfile sprintf "snapshot_simple.%d.snap", ipstno 


inumsnap, inumval  FLsetsnap index ;, -1, igroup
FLsavesnap Sfile

	endin


instr 4 ;Load snapshot
index init 0
ipstno = p4
Sfile sprintf "snapshot_simple.%d.snap", ipstno

FLloadsnap Sfile
inumload FLgetsnap index ;, igroup

	endin


</CsInstruments>

<CsScore>
f 0 3600

e

</CsScore>

</CsoundSynthesizer>


Here is another example of FLTK snapshot saving using snapshot groups. Play FLsavesnap.csd

Example 329. Example of FLTK snapshot saving using snapshot groups.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in
-odac           -iadc    ;;;RT audio I/O
</CsOptions>
<CsInstruments>

sr=48000
ksmps=128
nchnls=2

; Example by Hector Centeno and Andres Cabrera 2007

; giSWMtab4 ftgen 0, 0, 513, 21, 10, 1, .3
; giSWMtab4M ftgen 0, 0, 64, 7, 1, 50, 1

FLpanel	"Snapshots", 530, 350, 40, 410, 3
    FLcolor  100, 118 ,140
   FLsetSnapGroup  0
    ivalSM1		 	FLvalue  "", 70, 20, 270, 20
    ivalSM2			FLvalue  "", 70, 20, 270, 60
    ivalSM3			FLvalue  "", 70, 20, 270, 100
    ivalSM4			FLvalue  "", 70, 20, 270, 140
    gksliderA, gislidSM1 	FLslider "Slider A", -4, 4, 0, 3, ivalSM1, 250, 20, 20, 20
    gksliderB, gislidSM2 	FLslider "Slider B", 1, 10, 0, 3, ivalSM2, 250, 20, 20, 60
    gksliderC, gislidSM3 	FLslider "Slider C", 0, 1, 0, 3, ivalSM3, 250, 20, 20, 100
    gksliderD, gislidSM4 	FLslider "Slider D", 0, 1, 0, 3, ivalSM4, 250, 20, 20, 140
    itext1		 FLbox	  "store", 1, 1, 14, 50, 25, 355, 15
    itext2		 FLbox	  "load", 1, 1, 14, 50, 25, 415, 15
    itext3		 FLbox	  "Group 1", 1, 1, 14, 30, 145, 485, 15
    gksnap, ibuttn1	 FLbutton "1", 1, 0, 11, 25, 25, 364, 45, 0, 3, 0, 3, 1
    gksnap, ibuttn2	 FLbutton "2", 1, 0, 11, 25, 25, 364, 75, 0, 3, 0, 3, 2
    gksnap, ibuttn3	 FLbutton "3", 1, 0, 11, 25, 25, 364, 105, 0, 3, 0, 3, 3
    gksnap, ibuttn4	 FLbutton "4", 1, 0, 11, 25, 25, 364, 135, 0, 3, 0, 3, 4
    gkload, ibuttn1	 FLbutton "1", 1, 0, 11, 25, 25, 424, 45, 0, 4, 0, 3, 1
    gkload, ibuttn2	 FLbutton "2", 1, 0, 11, 25, 25, 424, 75, 0, 4, 0, 3, 2
    gkload, ibuttn3	 FLbutton "3", 1, 0, 11, 25, 25, 424, 105, 0, 4, 0, 3, 3
    gkload, ibuttn4	 FLbutton "4", 1, 0, 11, 25, 25, 424, 135, 0, 4, 0, 3, 4

    FLcolor  100, 140 ,118
   FLsetSnapGroup  1
    ivalSM5		 	FLvalue  "", 70, 20, 270, 190
    ivalSM6			FLvalue  "", 70, 20, 270, 230
    ivalSM7			FLvalue  "", 70, 20, 270, 270
    ivalSM8			FLvalue  "", 70, 20, 270, 310
    gkknobA, gislidSM5 	FLknob "Knob A", -4, 4, 0, 3, ivalSM5, 45, 10, 230
    gkknobB, gislidSM6 	FLknob "Knob B", 1, 10, 0, 3, ivalSM6, 45, 75, 230
    gkknobC, gislidSM7 	FLknob "Knob C", 0, 1, 0, 3, ivalSM7, 45, 140, 230
    gkknobD, gislidSM8 	FLknob "Knob D", 0, 1, 0, 3, ivalSM8, 45, 205, 230
    itext4		 FLbox	  "store", 1, 1, 14, 50, 25, 355, 185
    itext5		 FLbox	  "load", 1, 1, 14, 50, 25, 415, 185
    itext6		 FLbox	  "Group 2", 1, 1, 14, 30, 145, 485, 185
    gksnap, ibuttn1	 FLbutton "5", 1, 0, 11, 25, 25, 364, 215, 0, 3, 0, 3, 5
    gksnap, ibuttn2	 FLbutton "6", 1, 0, 11, 25, 25, 364, 245, 0, 3, 0, 3, 6
    gksnap, ibuttn3	 FLbutton "7", 1, 0, 11, 25, 25, 364, 275, 0, 3, 0, 3, 7
    gksnap, ibuttn4	 FLbutton "8", 1, 0, 11, 25, 25, 364, 305, 0, 3, 0, 3, 8
    gkload, ibuttn1	 FLbutton "5", 1, 0, 11, 25, 25, 424, 215, 0, 4, 0, 3, 5
    gkload, ibuttn2	 FLbutton "6", 1, 0, 11, 25, 25, 424, 245, 0, 4, 0, 3, 6
    gkload, ibuttn3	 FLbutton "7", 1, 0, 11, 25, 25, 424, 275, 0, 4, 0, 3, 7
    gkload, ibuttn4	 FLbutton "8", 1, 0, 11, 25, 25, 424, 305, 0, 4, 0, 3, 8
FLpanelEnd
FLsetVal_i 1, gislidSM1
FLsetVal_i 1, gislidSM2
FLsetVal_i 0, gislidSM3
FLsetVal_i 0, gislidSM4
FLsetVal_i 1, gislidSM5
FLsetVal_i 1, gislidSM6
FLsetVal_i 0, gislidSM7
FLsetVal_i 0, gislidSM8
FLrun

	instr 1

	endin

instr 3 ; Save snapshot
index init 0
ipstno = p4
igroup = 0
Sfile sprintf "PVCsynth.%d.snap", ipstno 
if ipstno > 4 then
  igroup = 1
endif


  inumsnap, inumval  FLsetsnap index , -1, igroup
FLsavesnap Sfile

	endin


instr 4 ;Load snapshot
index init 0
ipstno = p4
igroup = 0
Sfile sprintf "PVCsynth.%d.snap", ipstno
if ipstno > 4 then
  igroup = 1
endif

FLloadsnap Sfile
  inumload FLgetsnap index , igroup

	endin


</CsInstruments>

<CsScore>
  ;Dummy table for FLgetsnap
; f 1 0 1024 10 1
f 0 3600

e

</CsScore>

</CsoundSynthesizer>


See Also

FLgetsnap, FLloadsnap, FLsetSnapGroup, FLrun, FLsetsnap, FLupdate

Credits

Author: Gabriel Maldonado

New in version 4.22