cudasliding — Perform sliding phase vocoder algorithm with simplified transformational FM using GPU hardware. Experimental and only available as source code at the moment.
Plugin opcode in cuda. This opcode is part of the plugin repository and has to be installed separately. The plugin repository can be found here: https://github.com/csound/plugins
Perform sliding phase vocoder algorithm with simplified transformational FM using GPU hardware.
iwinsize -- The DFT size in samples. Need not be a power of two. ifftsize determines the number of analysis bins used.
ain -- input signal for transformation.
amod -- signal that modulates the analysed signal.
Here is an example of the cudasliding opcode. Play cudasliding.csd
Example 1326. Example of the cudasliding opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o cudaslidig.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 64 0dbfs = 1 nchnls = 2 instr 1 asig = diskin:a("flutec3.wav",1,0,1) amod = oscil:a(1,3) asig2 = cudasliding(asig,amod) asig = linenr(asig2,0.005,0.01,0.01) out(asig) endin </CsInstruments> <CsScore> i1 0 60 </CsScore> </CsoundSynthesizer>