delayr — Reads from an automatically established digital delay line.
idlt -- requested delay time in seconds. This can be as large as available memory will permit. The space required for n seconds of delay is 4n * sr bytes. It is allocated at the time the instrument is first initialized, and returned to the pool at the end of a score section.
iskip (optional, default=0) -- initial disposition of delay-loop data space (see reson). The default value is 0.
delayr reads from an automatically established digital delay line, in which the signal retrieved has been resident for idlt seconds. This unit must be paired with and precede an accompanying delayw unit. Any other Csound statements can intervene.
Here is an example of the delayr opcode. Play delayr.csd
Example 218. Example of the delayr opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;RT audio out ;-iadc ;;;uncomment -iadc if RT audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o delayr.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 gasig init 0 gidel = 1 ;delay time in seconds instr 1 ain pluck .7, 440, 1000, 0, 1 outs ain, ain vincr gasig, ain ;send to global delay endin instr 2 ifeedback = p4 abuf2 delayr gidel adelL deltap .4 ;first tap (on left channel) adelM deltap 1 ;second tap (on middle channel) delayw gasig + (adelL * ifeedback) abuf3 delayr gidel kdel line 1, p3, .01 ;vary delay time adelR deltap .65 * kdel ;one pitch changing tap (on the right chn.) delayw gasig + (adelR * ifeedback) ;make a mix of all deayed signals outs adelL + adelM, adelR + adelM clear gasig endin </CsInstruments> <CsScore> i 1 0 1 i 1 3 1 i 2 0 3 0 ;no feedback i 2 3 8 .8 ;lots of feedback e </CsScore> </CsoundSynthesizer>