This should play if your Web browser has WebAssembly enabled (most do). Most examples will play unless they need to load files. The first time you click Play, Csound will spend a few seconds loading, then play. You can edit this code and replay it.
Arduino-Joystick2Csound1g-fm1-port (version with smoothing) - Push Joystick button to turn on note - Use JoystickX to offset and control the modulation index of the foscil opcode from 0-40 via the scale opcode - Use JoystickY to offset and control the Frequency of the foscil opcode up/down two octaves via the scale opcode ; Required settings for WebAudio: sr = 48000 ksmps = 128 nchnls = 2 nchnls_i = 1 ; sr = 44100 ; ksmps = 441 ; nchnls = 2 0dbfs = 1 giport init 0 // NOTE: change USB port "/dev/cu.usbmodem1414301" to correspond // with USB port used by Arduino on your system giport arduinoStart "//dev/ttyACM0", 9600 // for GNULinux instr 1 kY arduinoRead giport, 1 ; Joystick Y kX arduinoRead giport, 2 ; Joystick X kSW arduinoRead giport, 3 ; Joystick Button/Switch kAmp init 0 kFreq init 0 kIndx init 1 kXraw = kX kX port kXraw, .02 // smoothed kY stream kYraw = kY kY port kYraw, .02 // smoothed kY stream kYscaled scale kY, 400, 100, 1023, 0 ; scaling the raw sensor ; data to a user-defined ; range of (100-400) kXscaled scale kX, 40, 0, 1023, 0 ; scaling the raw sensor ; data to a user-defined ; range of (0-40) if(kSW == 1) then kAmp = .333 elseif(kSW == 0) then kAmp = 0 endif aOut foscil 1, kFreq + kYscaled, 1, 1, kIndx + kXscaled, 1 outs aOut * kAmp, aOut * kAmp printks "Button=%d, RawX=%d, ScaleX=%d, RawY=%d, ScaleY=%d \\n", \ .5, kSW, kX, kXscaled, kY, kYscaled endin f 1 0 16384 10 1 i 1 0 z e // Joystick Example // John ffitch & Richard Boulanger // June 11, 2020 // BreadBoard & Arduino Setup // Insert the Joystick Controller into the breadboard // NOTE: Joystick Pins (in order from left to right) are: GND, 5V, vrX, vrY, SW // Connect the power rails on breadboard to 5V and GND on Arduino // Connect GND and 5V from Joystick to + and - power rails on // the breadboard // Connect Joystick vrX on breadboard to Analog In A0 on the Arduino // Connect Joystick vrY on breadboard to Analog In A1 on the Arduino // Connect Joystick SW on breadboard to Digital Pin 2 on Arduino // Arduino pin numbers // Note: Because of the way that the Joystick stands up in a // breadboard, in this example the vrX and vrY have been swapped. const int SW_pin = 2; // Joystick switch output connected to // Arduino digital pin 2 const int Y_pin = 0; // Joystick Y output connected to Arduino // analog pin A0 const int X_pin = 1; // Joystick X output connected to Arduino // analog pin A1 int lastState_SW_pin = 1; int currentState_SW_pin; void setup() { // NOTE: Digital pins can be either inputs or outputs. pinMode(SW_pin, INPUT_PULLUP); // Setting digital pin to input mode // and using onboard pullup resistor // to reduce noise. Serial.begin(9600); } // put_val( ) - a function to send data values to the Csound // "arduinoRead" opcode // The first argument of the put_val function "int senChan" sets // the software channel number that Csound reads // NOTE: "senChan" does "not" define the input pin that is used on // the Arduino for a specific sensor // The specific Arduino input pin used by any sensor is assigned // and set elsewhere in the Arduino sketch and mapped to a // user-defined put_val "senChan" channel void put_val(int senChan, int senVal) // Set the Csound receive channel "senChan", and read from // the sensor data stream "senVal" { // The packing of the data is sssssvvv 0vvvvvvv where s is a // senChan bit, v a senVal bit and 0 is zero` bit int low = senVal&0x7f; int hi = ((senVal>>7)&0x0f) | ((senChan&0x0f)<<4); Serial.write(low); Serial.write(hi); } void loop() { Serial.write(0xf8); int currentState_SW_pin = digitalRead(SW_pin); // reading digital // input 2 and // assigning it to // "currentState..." if (currentState_SW_pin != lastState_SW_pin) { // checking if the value has changed if (currentState_SW_pin == 1) { put_val(3,0); // In this sketch, the Joystick button, //in Arduino digital pin 2, is sending a 0 or 1 // to Csound arduinoRead channel 3 } else { put_val(3,1); } } lastState_SW_pin = currentState_SW_pin; int X = analogRead(X_pin); // reading the Joystick vrX data // (0-1023) and asigning to X put_val(2,X); // In this sketch, the Joystick vrX, // in Arduino analog pin A1, is sending // a 0-1023 to Csound arduinoRead channel 2 int Y = analogRead(Y_pin); // reading the Joystick vrY data // (0-1023) and asigning to Y put_val(1,Y); // In this sketch, the Joystick vrY, // in Arduino analog pin A0, is sending // a 0-1023 to Csound arduinoRead channel 1 delay(10); }