This should play if your Web browser has WebAssembly enabled (most do). Most examples will play unless they need to load files. The first time you click Play, Csound will spend a few seconds loading, then play. You can edit this code and replay it.
; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o joystick-2.wav -W ;;; for file output any platform ; Required settings for WebAudio: sr = 48000 ksmps = 128 nchnls = 2 nchnls_i = 1 ; sr = 44100 ; ksmps = 32 ; nchnls = 2 ;0dbfs = 1 instr 1 kmask joystick 0, 1 kaxes init 0 kbuttons init 0 kx0 init 0 ; first two entries are # of axes and # of buttons, ky0 init 0 ; then axes, then buttons vtabk 0, 1, kaxes, kbuttons, kx0, ky0 kidx = 2+kaxes buttons: kcheck = kmask & 1< 0 kgoto noexit turnoff noexit: endin f1 0 32 7 0 7 0 ; will hold the joystick data i1 0 60000 e