This should play if your Web browser has WebAssembly enabled (most do). Most examples will play unless they need to load files. The first time you click Play, Csound will spend a few seconds loading, then play. You can edit this code and replay it.
; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if real audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o pitchamdf.wav -W ;;; for file output any platform ; Required settings for WebAudio: sr = 48000 ksmps = 128 nchnls = 2 nchnls_i = 1 ; by Menno Knevel 2022 ; sr = 44100 ; ksmps = 32 ; nchnls = 2 0dbfs = 1 instr 1 ;clean audio asig soundin p4 outs asig, asig endin instr 2 ;use pitch Sfile = p4 asig soundin Sfile asig tone asig, 1000 ;lowpass-filter kcps, krms pitchamdf asig, 100, 500, 200 asig poscil krms, kcps, 1 ;re-synthesize with sawtooth printf "now %s is used...\n\n", 1, Sfile outs asig, asig endin f1 0 16384 10 1 0.5 0.3 0.25 0.2 0.167 0.14 0.125 .111 ;sawtooth i 1 0 3 "fox.wav" i 2 3 3 "fox.wav" i 1 6 4 "singFemale.aif" i 2 10 4 "singFemale.aif" i 1 15 2 "drumsMlp.wav" i 2 17 2 "drumsMlp.wav"