This should play if your Web browser has WebAssembly enabled (most do). Most examples will play unless they need to load files. The first time you click Play, Csound will spend a few seconds loading, then play. You can edit this code and replay it.
; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o space_stereo.wav -W ;;; for file output any platform ; Required settings for WebAudio: sr = 48000 ksmps = 128 nchnls = 2 nchnls_i = 1 ; sr = 44100 ; ksmps = 32 0dbfs = 1 ; nchnls = 2 ga1 init 0 ga2 init 0 instr 1 kx = p4 ky = p5 asig diskin2 "beats.wav", 1 a1, a2, a3, a4 space asig, 0, 0, .1, kx, ky ;take position values from p4, p5 ar1, ar2, ar3, ar4 spsend ;send to reverb ga1 = ga1+ar1 ga2 = ga2+ar2 outs a1, a2 endin instr 99 ; reverb instrument a1 reverb2 ga1, 2.5, .5 a2 reverb2 ga2, 2.5, .5 outs a1, a2 ga1=0 ga2=0 endin ;place the sound in the left speaker and near i1 0 1 -1 1 ;place the sound in the right speaker and far i1 1 1 45 45 ;place the sound equally between left and right and in the middle ground distance i1 2 1 0 12 i 99 0 7 ;keep reverb active e