This should play if your Web browser has WebAssembly enabled (most do). Most examples will play unless they need to load files. The first time you click Play, Csound will spend a few seconds loading, then play. You can edit this code and replay it.
; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o tlineto.wav -W ;;; for file output any platform ; Required settings for WebAudio: sr = 48000 ksmps = 128 nchnls = 2 nchnls_i = 1 ; sr = 44100 ; ksmps = 32 ; nchnls = 2 0dbfs = 1 giSine ftgen 0, 0, 2^10, 10, 1 instr 1 kmtr lfo 1, .5, 1 ;produce trigger signal ktr trigger kmtr, .5, 0 ;with triangle wave ktime = p4 kfreq randh 1000, 3, .2, 0, 500 ;generate random values kfreq tlineto kfreq, ktime, ktr ;different glissando times aout poscil .4, kfreq, giSine outs aout, aout endin i 1 0 10 .2 ;short glissando i 1 11 10 .8 ;longer glissande e