fluidCCi — Sends a MIDI controller data message to fluid.
Plugin opcode in fluidOpcodes. This opcode is part of the plugin repository and has to be installed separately. The plugin repository can be found here: https://github.com/csound/plugins
Sends a MIDI controller data (MIDI controller number and value to use) message to a fluid engine by number on the user specified MIDI channel number.
iEngineNumber -- engine number assigned from fluidEngine
iChannelNumber -- MIDI channel number to which the Fluidsynth program is assigned: from 0 to 255. MIDI channels numbered 16 or higher are virtual channels.
iControllerNumber -- MIDI controller number to use for this message
iValue -- value to set for controller (usually 0-127)
This opcode is useful for setting controller values at init time. For continous changes, use fluidCCk.
Here is an example of the fluidCCi opcodes. Play fluidCCi.csd
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac -+rtmidi=virtual -M0 ;;;realtime audio out and realtime midi in ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ;-o fluidCCi.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giengine fluidEngine ; soundfont path to manual/examples isfnum fluidLoad "19Trumpet.sf2", giengine, 1 fluidProgramSelect giengine, 1, isfnum, 0, 56 instr 1 mididefault 60, p3 midinoteonkey p4, p5 ikey init p4 ivel init p5 fluidCCi giengine, 1, 93, 127 ;full chorus & fluidCCi giengine, 1, 91, 127 ;full reverb! fluidNote giengine, 1, ikey, ivel endin instr 99 imvol init 7 asigl, asigr fluidOut giengine outs asigl*imvol, asigr*imvol endin </CsInstruments> <CsScore> i 1 0 5 60 100 ;play one note from score and... i 99 0 60 ;play virtual keyboard for 60 sec. e </CsScore> </CsoundSynthesizer>
fluidEngine, fluidNote, fluidLoad, fluidCCk
More information on soundfonts is in the Floss Manuals: https://flossmanual.csound.com/midi/reading-midi-files
For other information on soundfonts look in the Wikipedia: http://en.wikipedia.org/wiki/Soundfont