monitor — Returns the audio spout frame.
In the array form it reads all chanels to a one dimensional array.
This opcode can be used for monitoring the output signal from csound. It should not be used for processing the signal further.
See the entry for the fout opcode for an example of usage of monitor.
Here is an example of the monitor opcode. Play monitor.csd
Example 628. Example of the monitor opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o monitor.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giSine ftgen 0, 0, 2^10, 10, 1 instr 1 asig poscil3 .5, 880, giSine ;write a raw file: 32 bits with header fout "fout_880.wav", 15, asig outs asig, asig endin instr 2 klfo lfo 1, 2, 0 asig poscil3 .5*klfo, 220, giSine ;write an aiff file: 32 bits with header fout "fout_aif.aiff", 25, asig ; fout "fout_all3.wav", 14, asig outs asig, asig endin instr 99 ;read the stereo csound output buffer allL, allR monitor ;write the output of csound to an audio file ;to a wav file: 16 bits with header fout "fout_all.wav", 14, allL, allR endin </CsInstruments> <CsScore> i 1 0 2 i 2 0 3 i 99 0 3 e </CsScore> </CsoundSynthesizer>