outrg — Allow output to a range of adjacent audio channels on the audio output device
kstart - the number of the first channel of the output device to be accessed (channel numbers starts with 1, which is the first channel)
aout1, aout2, ... aoutN - the arguments containing the audio to be output to the corresponding output channels.
outrg allows to output a range of adjacent channels to the output device. kstart indicates the first channel to be accessed (channel 1 is the first channel). The user must be sure that the number obtained by summing kstart plus the number of accessed channels -1 is <= nchnls
Here is an example of the outrg opcode. Play outrg.csd
Example 718. Example of the outrg opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o outrg.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 4 ;quad 0dbfs = 1 instr 1 kleft init 1 asig vco2 .5, 220 ;sawtooth idur = p3/(nchnls-1) knext init idur kpos init 0 krate init 1/idur kbase init 0 ktime timeinsts if ktime>=knext then kleft = kleft + 1 knext = knext + idur kpos = 0 kbase = ktime else kpos = (ktime-kbase)/idur endif printks "speaker %d position %f\n", 0, kleft, kpos a1,a2 pan2 asig, kpos outrg kleft, a1, a2 kpos = kbase/idur endin </CsInstruments> <CsScore> i 1 0 10 e </CsScore> </CsoundSynthesizer>
Its output should include lines like these:
speaker 1 position 0.000200 speaker 1 position 0.000400 speaker 1 position 0.000600 ..... speaker 1 position 1.000000 speaker 2 position 0.000000 speaker 2 position 0.000200 .... speaker 2 position 0.999800 speaker 3 position 0.000000 speaker 3 position 0.000200 .... speaker 3 position 0.999600 speaker 4 position 0.000000 .....