reinit — Suspends a performance while a special initialization pass is executed.
Suspends a performance while a special initialization pass is executed.
Whenever this statement is encountered during a p-time pass, performance is temporarily suspended while a special Initialization pass, beginning at label and continuing to rireturn or endin, is executed. Performance will then be resumed from where it left off.
The following statements will generate an exponential control signal whose value moves from 440 to 880 exactly ten times over the duration p3. They use the file Play reinit.csd
Example 893. Example of the reinit opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in -odac ;;;RT audio out ; For Non-realtime ouput leave only the line below: ; -o reinit.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 reset: timout 0, p3/p4, contin reinit reset contin: kLine expon 440, p3/p4, 880 aSig poscil 1, kLine outs aSig, aSig rireturn endin </CsInstruments> <CsScore> i1 0 10 10 i1 + 10 50 e </CsScore> </CsoundSynthesizer>