seqtime2 — Generates a trigger signal according to the values stored in a table.
ktrig_out -- output trigger signal
ktime_unit -- unit of measure of time, related to seconds.
ktrig_in -- input trigger signal.
kstart -- start index of looped section
kloop -- end index of looped section
kinitndx -- initial index
Note | |
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Although kinitndx is listed as k-rate, it is in fact accessed only at init-time. So if you are using a k-rate argument, it must be assigned with init |
kfn_times -- number of table containing a sequence of times
This opcode handles timed-sequences of groups of values stored into a table.
seqtime2 generates a trigger signal (a sequence of impulses, see also trigger opcode), according to the values stored in the kfn_times table. This table should contain a series of delta-times (i.e. times beetween to adjacent events). The time units stored into table are expressed in seconds, but can be rescaled by means of ktime_unit argument. The table can be filled with GEN02 or by means of an external text-file containing numbers, with GEN23
It is possible to start the sequence from a value different than the first, by assigning to initndx an index different than zero (which corresponds to the first value of the table). Normally the sequence is looped, and the start and end of loop can be adjusted by modifying kstart and kloop arguments. User must be sure that values of these arguments (as well as initndx) correspond to valid table numbers, otherwise Csound will crash (because no range-checking is implementeted).
It is possible to disable loop (one-shot mode) by assigning the same value both to kstart and kloop arguments. In this case, the last read element will be the one corresponding to the value of such arguments. Table can be read backward by assigning a negative kloop value. It is possible to trigger two events almost at the same time (actually separated by a k-cycle) by giving a zero value to the corresponding delta-time. First element contained in the table should be zero, if the user intends to send a trigger impulse, it should come immediately after the orchestra instrument containing seqtime2 opcode.
seqtime2 is similar to seqtime, the difference is that when ktrig_in contains a non-zero value, current index is reset to kinitndx value. kinitndx can be varied at performance time.
Here is an example of the seqtime2 opcode. Play seqtime2.csd
Example 955. Example of the seqtime2 opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o seqtime2.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 gitabMap2 ftgen 57,0,512,-2, 1,1/4,1/4,1/8,1/8,1/8,1/8,1/4,1/4,.5,1/4,1/4,1/16,1/16,1/16,1/16,1/16,1/16,1/16,1/16 gisine ftgen 1,0,512,10, 1 instr 1 ktrigin metro .333333333333 ktrig2 metro 1 schedkwhen ktrig2, 0,0, 2, 0, .1 ; just to set the metronome! kspeed init 1 ; ktime_unit, kstart, kloop, initndx, kfn_times ktrig seqtime2 ktrigin, kspeed, 0, 20, 2, gitabMap2 ;ktrig seqtime kspeed, 0, 20, 0, gitabMap2 ; try with seqtime too... schedkwhen ktrig, 0, 0, 3, 0, ktrig ; the duration is got from seqtime2 output! endin instr 2 a1 line 1,p3,0 aout oscili 0.7*a1,500,gisine outs1 aout endin instr 3 a1 line 1,p3,0 aout oscili 0.7*a1,1000,gisine outs2 aout endin </CsInstruments> <CsScore> i1 0 20 ;f0 3600 </CsScore> </CsoundSynthesizer>