vdelay3 — A variable time delay with cubic interpolation.
vdelay3 is experimental. It is the same as vdelay except that it uses cubic interpolation. (New in Version 3.50.)
imaxdel -- Maximum value of delay in milliseconds. If adel gains a value greater than imaxdel it is folded around imaxdel. This should not happen.
iskip (optional) -- Skip initialization if present and non-zero.
With this unit generator it is possible to do Doppler effects or chorusing and flanging.
asig -- Input signal.
adel -- Current value of delay in milliseconds. Note that linear functions have no pitch change effects. Fast changing values of adel will cause discontinuities in the waveform resulting noise.
Here is an example of the vdelay3 opcode. Play vdelay3.csd
Example 1169. Example of the vdelay3 opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o vdelay3.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 ims = 100 ;maximum delay time in msec aout poscil .8, 220, 1 ;make a signal a2 poscil ims/2, 1/p3, 1 ;make an LFO a2 = a2 + ims/2 ;offset the LFO so that it is positive asig vdelay3 aout, a2, ims ;use the LFO to control delay time outs asig, asig endin </CsInstruments> <CsScore> f1 0 8192 10 1 i 1 0 5 e </CsScore> </CsoundSynthesizer>
Two important points here. First, the delay time must be always positive. And second, even though the delay time can be controlled in k-rate, it is not advised to do so, since sudden time changes will create clicks.