FLsetText

FLsetText — Sets the label of a FLTK widget.

Description

Plugin opcode in widgets. This opcode is part of the plugin repository and has to be installed separately. These FLTK widgets do not work on the Mac. The plugin repository can be found here: https://github.com/csound/plugins

FLsetText sets the label of the target widget to the double-quoted text string provided with the itext argument.

Syntax

FLsetText "itext", ihandle
FLsetText istr, ihandle

Initialization

itext -- a double-quoted string denoting the text of the label of the widget.

istr -- an i-value that denotes a string via strset denoting the text of the label of the widget.

ihandle -- an integer number (used as unique identifier) taken from the output of a previously located widget opcode (which corresponds to the target widget). It is used to unequivocally identify the widget when modifying its appearance with this class of opcodes. The user must not set the ihandle value directly, otherwise a Csound crash will occur.

Examples

Here is an example of the FLsetText opcode. Play FLsetText.csd

Example 332. Example of the FLsetText opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer> 
<CsOptions> 
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o FLsetText.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 128
nchnls = 2

; Example by Giorgio Zucco and Andres Cabrera 2007

FLpanel "FLsetText",250,100,50,50

gk1,giha FLcount "", 1, 20, 1, 20, 1, 200, 40, 20, 20, 0, 1, 0, 1

FLpanelEnd
FLrun


    instr 1
; This instrument is triggered by FLcount above each time
; its value changes
iname = i(gk1)
print iname
; Must use FLsetText on the init pass!
if (iname == 1) igoto text1
if (iname == 2) igoto text2
if (iname == 3) igoto text3

igoto end

text1:
FLsetText "FM",giha
igoto end

text2:
FLsetText "GRANUL",giha
igoto end

text3:
FLsetText "PLUCK",giha
igoto end

end:
    endin


</CsInstruments>
<CsScore>

f 0 3600

</CsScore>
</CsoundSynthesizer>


See Also

FLcolor2, FLhide, FLlabel, FLsetAlign, FLsetBox, FLsetColor, FLsetColor2, FLsetFont, FLsetPosition, FLsetSize, FLsetText, FLsetTextColor, FLsetTextSize, FLsetTextType, FLsetVal_i, FLsetVal, FLshow

Credits

Author: Gabriel Maldonado

New in version 4.22