GEN01 — Transfers data from a soundfile into a function table.
size -- number of points in the table. Ordinarily a power of 2 or a power-of-2 plus 1 (see f statement); the maximum tablesize is 16777216 (224) points. The allocation of table memory can be deferred by setting this parameter to 0; the size allocated is then the number of points in the file (probably not a power-of-2), and the table is not usable by normal oscillators, but it is usable by a loscil unit. The soundfile can also be mono or stereo.
filcod -- integer or character-string denoting the source soundfile name. An integer denotes the file soundin.filcod ; a character-string (in double quotes, spaces permitted) gives the filename itself, optionally a full pathname. If not a full path, the file is sought first in the current directory, then in that given by the environment variable SSDIR (if defined) then by SFDIR See also soundin
skiptime -- begin reading at skiptime seconds into the file.
channel -- channel number to read in. 0 denotes read all channels.
format -- if positive it is ignored, but if negative specifies the audio format of a raw file.
-1 - 8-bit signed character
-2 - 8-bit A-law bytes
-3 - 8-bit U-law bytes
-4 - 16-bit short integers
-5 - 32-bit long integers
-6 - 32-bit floats
-7 - 8-bit unsigned character
-8 - 24-bit integers
-9 - 64-bit doubles
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This list is not the same as in diskin2 |
If format = 0 the sample format is taken from the soundfile header.
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Here is an example of the GEN01 routine. It uses the files Play gen01.csd and several sound files.
Example 1276. An example of the GEN01 routine.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o gen01.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 ;plays deferred and non-deferred sounds with loscil ifn = p4 ibas = 1 asig loscil 1, 1, ifn, ibas outs asig, asig endin instr 2 ;plays only non-deffered sound isnd = p4 aread line sr*p3, p3, 0 ;play this backward asig tablei aread, isnd ;use table 1 outs asig, asig endin </CsInstruments> <CsScore> f 1 0 131072 1 "beats.wav" 0 0 0 ;non-deferred sound f 2 0 0 1 "flute.aiff" 0 0 0 ;& deferred sounds in f 3 0 0 1 "beats.ogg" 0 0 0 ;different formats i 1 0 1 1 i 1 + 1 2 i 1 + 1 3 i 2 4 2 1 ;non-deffered sound for instr. 2 e </CsScore> </CsoundSynthesizer>
These are the diagrams of the waveforms of the GEN01 routines, as used in the example: