ptable

ptable — Accesses table values by direct indexing.

Description

Accesses table values by direct indexing.

Syntax

ares ptable andx, ifn [, ixmode] [, ixoff] [, iwrap]
ires ptable indx, ifn [, ixmode] [, ixoff] [, iwrap]
kres ptable kndx, ifn [, ixmode] [, ixoff] [, iwrap]

Initialization

ifn -- function table number.

ixmode (optional) -- index data mode. The default value is 0.

  • 0 = raw index

  • 1 = normalized (0 to 1)

ixoff (optional) -- amount by which index is to be offset. For a table with origin at center, use tablesize/2 (raw) or .5 (normalized). The default value is 0.

iwrap (optional) -- wraparound index flag. The default value is 0.

  • 0 = nowrap (index < 0 treated as index=0; index > tablesize sticks at index=size)

  • 1 = wraparound.

Performance

ptable invokes table lookup on behalf of init, control or audio indices. These indices can be raw entry numbers (0, 1, 2,... size - 1) or scaled values (0 to 1). Indices are first modified by the offset value then checked for range before table lookup (see iwrap). If index is likely to be full scale, or if interpolation is being used, the table should have an extended guard point. table indexed by a periodic phasor ( see phasor) will simulate an oscillator.

Examples

Here is an example of the ptable opcode. Play ptable.csd

Example 1337. Example of the ptable opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o table.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1

; Instrument #1.
instr 1
  ; Vary our index linearly from 0 to 1.
  kndx line 0, p3, 1

  ; Read Table #1 with our index.
  ifn = 1
  ixmode = 1
  kfreq ptable kndx, ifn, ixmode

  ; Generate a sine waveform, use our table values 
  ; to vary its frequency.
  a1 oscil 20000, kfreq, 2
  out a1
endin


</CsInstruments>
<CsScore>

; Table #1, a line from 200 to 2,000.
f 1 0 1025 -7 200 1024 2000
; Table #2, a sine wave.
f 2 0 16384 10 1

; Play Instrument #1 for 2 seconds.
i 1 0 2
e


</CsScore>
</CsoundSynthesizer>


See Also

table, tablei, table3, ptable3, ptablei, oscil1, oscil1i, osciln

Credits

Author: John ffitch
Jan 2012

New in Csound version 5.16