scoreline_i — Issues one or more score line events from an instrument at i-time.
scoreline_i will issue score events at i-time. It can handle strings in the same conditions as the standard score. Multi-line strings are accepted, using {{ }} to enclose the string.
“Sin” -- a string (in double-quotes or enclosed by {{ }}) containing one or more score events.
Here is an example of the scoreline_i opcode. Play scoreline_i.csd
Example 944. Example of the scoreline_i opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac --old-parser ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o scoreline.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 scoreline_i {{ i 2 0 3 "flute.aiff" i 2 1 3 "beats.wav" }} endin instr 2 asig soundin p4 outs asig*.8, asig*.8 endin </CsInstruments> <CsScore> i1 0 1 e </CsScore> </CsoundSynthesizer>
event, event_i, schedule, schedwhen, schedkwhen, schedkwhennamed, scoreline
More information on this opcode: http://www.csoundjournal.com/issue15/phrase_loops.html written by Jim Aikin, and in the Floss Manuals: https://flossmanual.csound.com/csound-language/live-events