vpow — Raises each element of a vector to a scalar power.
kval - scalar value to which the elements of ifn will be raised
kelements - number of elements of the vector
kdstoffset - index offset for the destination table (Optional, default = 0)
kverbose - Selects whether or not warnings are printed (Default=0)
vpow raises each element of the vector contained in the table ifn to the power of kval, starting from table index kdstoffset. This enables you to process a specific section of a table by specifying the offset and the number of elements to be processed. Offset is counted starting from 0, so if no offset is specified (or set to 0), the table will be modified from the beginning.
Note that this opcode runs at k-rate so the value of kval is processed every control period. Use with care or you will end up with very large (or small) numbers (or use vpow_i).
These opcodes (vadd, vmult, vpow and vexp) perform numeric operations between a vectorial control signal (hosted by the table ifn), and a scalar signal (kval). Result is a new vector that overrides old values of ifn. All these opcodes work at k-rate.
Negative values for kdstoffset are valid. Elements from the vector that are outside the table, will be discarded, and they will not wrap around the table.
If the optional kverbose argument is different to 0, the opcode will print warning messages every k-pass if table lengths are exceeded.
In all these opcodes, the resulting vectors are stored in ifn, overriding the intial vectors. If you want to keep initial vector, use vcopy or vcopy_i to copy it in another table. All these operators are designed to be used together with other opcodes that operate with vectorial signals such as vcella, adsynt, adsynt2, etc. They can also be useful in conjunction with the spectral opcodes pvsftw and pvsftr
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Please note that the elements argument has changed in version 5.03 from i-rate to k-rate. This will change the opcode's behavior in the unusual cases where the i-rate variable ielements is changed inside the instrument, for example in: instr 1 ielements = 10 vadd 1, 1, ielements ielements = 20 vadd 2, 1, ielements turnoff endin
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Here is an example of the vpow opcode. Play vpow.csd
Example 1196. Examples of the vpow opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform ; Audio out Audio in -odac -iadc ;;;RT audio I/O ; For Non-realtime ouput leave only the line below: ; -o cigoto.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr=44100 ksmps=128 nchnls=2 instr 1 ifn1 = p4 ival = p5 ielements = p6 idstoffset = p7 kval init 25 vpow ifn1, ival, ielements, idstoffset, 1 endin instr 2 ;Printtable itable = p4 isize = ftlen(itable) kcount init 0 kval table kcount, itable printk2 kval if (kcount == isize) then turnoff endif kcount = kcount + 1 endin </CsInstruments> <CsScore> f 1 0 16 -7 1 16 17 i2 0.0 0.2 1 i1 0.4 0.01 1 2 3 4 i2 0.8 0.2 1 i1 1.0 0.01 1 0.5 5 -3 i2 1.2 0.2 1 i1 1.4 0.01 1 1.5 10 12 i2 1.6 0.2 1 e </CsScore> </CsoundSynthesizer>
Here is another example of the vpow opcode. Play vpow-2.csd
Example 1197.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o vpow-2.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 ain diskin2 "fox.wav", 1 ;soundfile fsrc pvsanal ain, 1024, 256, 1024, 1 ifn ftgen 0, 0, 1024/2, 2, 0 ;create empty function table for the 513 bins kflag pvsftw fsrc,ifn ;export only amplitudes to table kval line .001, p3, 1 ;start with big distortion, cahnge over note duration to clean sound kbin line p4, p3, p5 ;vary the bins vpow ifn, kval, kbin, 0 ;note that this operation is applied each k-cycle! ;vpow ifn, kval, kbin, 10 ;if you set kdstoffset to 10 it will affect bins 10+(kbin line p4, p3, p5) pvsftr fsrc,ifn ;read modified data back to fsrc aout pvsynth fsrc ;and resynth outs aout*p6, aout*p6 ;adjust volume to compensate endin </CsInstruments> <CsScore> i 1 0 4 100 100 .02 ;first 100 bins are affected i 1 + 4 10 10 .1 ;first 10 bins i 1 + 4 1 400 .05 ;sweep from bin 1 to 400 e </CsScore> </CsoundSynthesizer>