xscanu — Compute the waveform and the wavetable for use in scanned synthesis.
Plugin opcode in scansyn.
Experimental version of scanu Allows much larger matrices and is faster and smaller but removes some (unused?) flexibility. If liked, it will replace the older opcode as it is syntax compatible but extended.
xscanu init, irate, ifndisplace, ifnmass, ifnmatrix, ifncentr, ifndamp, kmass, \
kmtrxstiff, kcentr, kdamp, ileft, iright, kpos, kdisplace, ain, idisp, id
init -- the initial position of the masses. If this is a negative number, then the absolute of init signifies the table to use as a hammer shape. If init > 0, the length of it should be the same as the intended mass number, otherwise it can be anything.
irate -- update rate.
ifndisplace -- the ftable that contains the initial velocity for each mass. It should have the same size as the intended mass number.
ifnmass -- ftable that contains the mass of each mass. It should have the same size as the intended mass number.
ifnmatrix --
either an ftable that contains the spring stiffness of each connection. It should have the same size as the square of the intended mass number. The data ordering is a row after row dump of the connection matrix of the system.
or a string giving the name of a file in the MATRIX format
ifncentr -- ftable that contains the centering force of each mass. It should have the same size as the intended mass number.
ifndamp -- the ftable that contains the damping factor of each mass. It should have the same size as the intended mass number.
ileft -- If init < 0, the position of the left hammer (ileft = 0 is hit at leftmost, ileft = 1 is hit at rightmost).
iright -- If init < 0, the position of the right hammer (iright = 0 is hit at leftmost, iright = 1 is hit at rightmost).
idisp -- If 0, no display of the masses is provided.
id -- If positive, the ID of the opcode. This will be used to point the scanning opcode to the proper waveform maker. If this value is negative, the absolute of this value is the wavetable on which to write the waveshape. That wavetable can be used later from an other opcode to generate sound. The initial contents of this table will be destroyed.
kmass -- scales the masses
kmtrxstiff -- scales the spring stiffness
kcentr -- scales the centering force
kdamp -- scales the damping
kpos -- position of an active hammer along the string (kpos = 0 is leftmost, kpos = 1 is rightmost). The shape of the hammer is determined by init and the power it pushes with is kstrngth.
kdisplace -- power that the active hammer uses
ain -- audio input that adds to the velocity of the masses. Amplitude should not be too great.
The xscanu matrix format is a list of connections, one per line linking point x to point y. There is no weight given to the link; it is assumed to be unity. The list is preceded by the line <MATRIX> and ends with a </MATRIX> line
For example, a circular string of 8 would be coded as
<MATRIX> 0 1 1 0 1 2 2 1 2 3 3 2 3 4 4 3 4 5 5 4 5 6 6 5 6 7 7 6 0 7 </MATRIX>
To avoid confusion with other matrix formats, it is best to save this matrix format file using the extension file.XmatrxT.
Here is an example of the xscanu opcode. Play xscanu.csd
Example 1344. Example of the xscanu opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac --limiter=0.95 ;;;realtime audio out & limit loud sounds ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o xscanu.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 ;the matrices can be found in /manual/examples instr 1 ; Plain scanned syntnesis ; Note Also that I am using quadratic interpolation on these. a0 = 0 xscanu 1, .01, 6, 2, "128,8-grid.XmatrxT", 4, 5, 2, .1, .1, -.01, .1, .5, 0, 0, a0, 0, 0 a1 xscans .5, cpspch(p4), 333, 0, p6 ; NOTE LEFT RIGHT TRAJECTORY (f333) IS CLEAN! a1 dcblock a1 outs a1, a1 endin instr 2 ; Scan synthesis with audio injection and dual scan paths a0 diskin2 "fox.wav",1,0,1 ; a0,aa ins a0 = a0/.8 xscanu 1, .01, 6, 2, "128,8-torus.XmatrxT", 14, 5, 2, .01, .05, -.05, .1, .5, 0, 0, a0, 0, 0 a1 xscans .3, cpspch(7.00), 333, 0, 2 ; NOTE LEFT RIGHT TRAJECTORY (f333) IS CLEAN! a2 xscans .3, cpspch(6.00), 77, 0, 2 a1 dcblock a1 a2 dcblock a2 outs a1*.5,a2*.1 endin </CsInstruments> <CsScore> ; Initial condition ;f1 0 16 7 0 8 1 8 0 f1 0 128 7 0 64 1 64 0 ; Masses f2 0 128 -7 1 128 1 ; Centering force f4 0 128 -7 0 128 2 f14 0 128 -7 2 64 0 64 2 ; Damping f5 0 128 -7 1 128 1 ; Initial velocity f6 0 128 -7 -.0 128 .0 ; Trajectories f7 0 128 -5 .001 128 128 f77 0 128 -23 "128-spiral-8,16,128,2,1over2.traj" f777 0 128 -23 "128,8-torus.XmatrxT" ; Spring matrices f3 0 128 -23 "128-string.XmatrxT" f33 0 128 -23 "128-stringcircular.XmatrxT" f333 0 128 -23 "128-left_right.XmatrxT" f3333 0 128 -23 "128,8-torus.XmatrxT" f33333 0 128 -23 "128,8-cylinder.XmatrxT" f333333 0 128 -23 "128,8-grid.XmatrxT" ; Sine f9 0 1024 10 1 ; Pitch tables f100 0 1024 -7 +3 128 +3 128 -2 128 -2 128 +0 128 +0 128 -4 128 -4 128 +3 f101 0 1024 -7 -2 128 -2 128 -2 128 -2 128 -5 128 -5 128 -4 128 -4 128 -2 f102 0 1024 -7 +3 128 +3 128 +2 128 +2 128 +0 128 +0 128 +0 128 +0 128 +3 f103 0 1024 -7 +7 128 +7 128 +5 128 +5 128 +3 128 +3 128 +3 128 +3 128 +7 ; Amplitude tables f200 0 1024 7 1 128 0 128 0 127 0 1 1 128 0 128 0 127 0 1 1 128 0 127 0 1 1 f201 0 1024 7 0 127 0 1 1 127 0 1 1 128 0 127 0 1 1 127 0 1 1 128 0 127 0 1 1 127 0 1 1 f202 0 1024 7 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 1 127 0 1 f203 0 1024 7 1 1024 0 ;;f204 0 1024 7 1 512 0 511 0 1 1 ;----------------------- ; Note list i1 0 10 6.00 1 2 s i2 0 15 e </CsScore> </CsoundSynthesizer>
For similar examples, see the documentation on scans
More information on Scanned Synthesis (as well as several other matrices) is available on the Scanned Synthesis page at cSounds.com.
Also an article on these opcodes: http://www.csounds.com/stevenyi/scanned/yi_scannedSynthesis.html , written by Steven Yi